This is my Lighting Reel that displays my best lighting in projects that I have had the opportunity to be a part of. More detail
about specific parts of my reel can be found below.
about specific parts of my reel can be found below.
The Traveller
Group Thesis Film with Miguel Zozaya. A study in Narrative storytelling through environment art that follows the life of a travelling photojournalist from youth into retirement.
Responsible for Master Lighting,Shot Lighting, and layout in Maya using Arnold. Shading done procedurally using ALShaders (Arnold Plug-In). Modeling done in Maya/Houdini. Composited in Nuke.
Responsible for Master Lighting,Shot Lighting, and layout in Maya using Arnold. Shading done procedurally using ALShaders (Arnold Plug-In). Modeling done in Maya/Houdini. Composited in Nuke.
Sonder
A Short Film Trailer. For years, Finn and Natalie walked the same path. But when their time together comes to an end, Finn finds himself lost in a mysterious forest. Paralyzed by the fear of moving on, Finn is at risk of losing himself. Through self-discovery, Finn must gather the strength to forge a new path.
Responsible for the beginning close-up's Shot Lighting. Lighting done in Unity's real-time engine.
Responsible for the beginning close-up's Shot Lighting. Lighting done in Unity's real-time engine.
P7 Unlock Your Faith
An individual freelance project for P7clubs. I created all aspects of the short film over the course of three months. Modeling, Layout, and Animation in Maya, Shading and Lighting with Arnold and ALShaders. Composited in Nuke.
Squatch
A short film created at the University of Texas at Dallas over the course of two semesters. An overconfident city slicker gets swindled by a country bumpkin and his furry forest friends.
Group Project - Lighting Lead. Responsible for Character Shading, some Master Lighting/Shot Lighting, some Set Dressing, some Look Development, some Composting.
Shading and Lighting in Arnold/Zbrush/Photoshop, Compositing in Nuke.
Group Project - Lighting Lead. Responsible for Character Shading, some Master Lighting/Shot Lighting, some Set Dressing, some Look Development, some Composting.
Shading and Lighting in Arnold/Zbrush/Photoshop, Compositing in Nuke.
Snatch
Animated short film created in the University of Texas at Dallas in association with Reel FX studios over the summer 2015. After a claw machine eats her quarter, a young girl gets more than she paid for.
Group Project. Responsible for Master Lighting, some Shot Lighting, Machine Shading, Some CFX(Giraffe,Bear,Lion), and Compositing. Shading in Photoshop/Arnold, Lighting in Maya/Arnold, CFX using Xgen, Compositing in Nuke.
Group Project. Responsible for Master Lighting, some Shot Lighting, Machine Shading, Some CFX(Giraffe,Bear,Lion), and Compositing. Shading in Photoshop/Arnold, Lighting in Maya/Arnold, CFX using Xgen, Compositing in Nuke.